This isn’t just some coat of paint that’s mentioned from time to time though, as your platforming journey constantly makes use of this setup for some fun background details as well as integrated gameplay mechanics. Headdy’s adventure takes place in Puppet World, a world styled in the manner of a stage play. However, Dynamite Headdy is no mere trend chaser, Treasure’s 1994 platforming title teeming with creative ideas and challenging gameplay. While those characters were at least identifiable animals, Headdy’s design was a bit harder to make sense of, with him still not being the best looking character even when you learn he’s meant to be a puppet. Amidst a tide of unusual characters like Zero the Kamikaze Squirrel and the duck Socket who spread the belief these mascot platformers were low quality though, a game like Dynamite Headdy really didn’t look like much of an improvement. The 1990s were teeming with mascot platformers who tried to pull in players with supposedly cool main characters, many developers trying to get the same slice of cake Sonic the Hedgehog had managed to cut out of the market.
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